Game Art | B. Design (Hons.)
Index
Who is This Program For
Who is This Program For
This program is for students who love the visual side of gaming—creating the characters, environments, and assets that make a game world come to life.
– Artists and illustrators who want to work in the gaming industry.
– Students interested in 3D modeling and digital sculpting.
– Gamers with a strong foundation in traditional drawing and anatomy.
What You Learn
The focus is on the “Art” pipeline of game development, ensuring every asset is optimized for a game engine while looking spectacular.
– Character design and concept art.
– 3D environment modeling and texturing.
– Lighting and rendering for game engines.
– Anatomy and digital painting.
Curriculum Snapshot
Year 1: Traditional drawing and digital foundation.
Year 2: 3D asset creation and texture painting.
Year 3: Character modeling and sculpting for games.
Year 4: Senior portfolio showcasing a complete game art set.
Career Outcomes
– Game Artist / 3D Modeler.
– Concept Artist / Character Designer.
– Environment Artist.
– Texture Artist.
Industry & Practical Exposure
– Access to high-end digital labs and tablet-based studios.
– Participation in national gaming conventions and contests.
– Internships with game development studios.
Eligibility, Duration, and Intake
Eligibility: 10+2 from any recognized board.
Duration: 4 years.
Intake: Allocated seats under the UID B.Des umbrella.