Who is This Program For

Who is This Program For

This program is for students who love the visual side of gaming—creating the characters, environments, and assets that make a game world come to life.

– Artists and illustrators who want to work in the gaming industry.

– Students interested in 3D modeling and digital sculpting.

– Gamers with a strong foundation in traditional drawing and anatomy.

What You Learn

The focus is on the “Art” pipeline of game development, ensuring every asset is optimized for a game engine while looking spectacular.

– Character design and concept art.

– 3D environment modeling and texturing.

– Lighting and rendering for game engines.

– Anatomy and digital painting.

Curriculum Snapshot

Year 1: Traditional drawing and digital foundation.

Year 2: 3D asset creation and texture painting.

Year 3: Character modeling and sculpting for games.

Year 4: Senior portfolio showcasing a complete game art set.

Career Outcomes

– Game Artist / 3D Modeler.

– Concept Artist / Character Designer.

– Environment Artist.

– Texture Artist.

Industry & Practical Exposure

– Access to high-end digital labs and tablet-based studios.

– Participation in national gaming conventions and contests.

– Internships with game development studios.

Eligibility, Duration, and Intake

Eligibility: 10+2 from any recognized board.

Duration: 4 years.

Intake: Allocated seats under the UID B.Des umbrella.